Porting Plugins from Minecraft to Hytale
GeneralOkay, so I’ve been thinking a lot about this since Hytale’s modding update dropped. We all know both Minecraft and Hytale servers run on Java, right? So, like… is it actually possible to port Minecraft plugins over to Hytale servers? I mean, sure, the APIs and systems are totally different, but the fact that they’re both Java-based has to count for something, yeah?
From what I’ve read in Hytale’s latest modding update, they’re pushing hard for server-side modding and even planning to release the server source code soon. That’s huge! If we can peek under the hood, maybe we can figure out how to adapt or rewrite some of the logic from Minecraft plugins to work in Hytale. I’m not saying it’ll be a copy-paste job—obviously, Hytale’s architecture is its own beast—but having that shared Java foundation could make the transition way smoother than starting from scratch.
And hey, if you’re into this kind of tinkering, you should totally check out hytaleservers.com.br—they’ve got some cool resources and discussions going on about Hytale server setups. Might be a good place to brainstorm or find others who are trying to do the same thing.
But here’s the thing: Hytale’s modding is still super early. The tools are rough, the docs are incomplete, and some stuff is just straight-up missing. But that’s also kind of exciting? We’re basically getting in on the ground floor. If we can figure out how to bridge the gap between Minecraft and Hytale plugins now, we could be ahead of the game when the modding scene really takes off.
So, what do you all think? Has anyone already tried messing around with this? Are there any big roadblocks you’ve hit, or is this just a pipe dream? Let’s chat—maybe we can crowdsource some solutions!
(Also, backup your stuff. Seriously. The article warned about crashes and data loss, so don’t say I didn’t warn you.)
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